Screenshots & Footage – 1995

Media kindly provided by Lavacopter. 1995 Shoshinkai The world's very first look at a Zelda game on the Nintendo 64. The game was built on a heavily modified Mario engine,…

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Scenario – Auron of the Crimson Blade

An early illustration of a Crimson Blade member. It appears as though the seven luminary blade, Masamune, that is used by Auron in the game was their standard equipment at…

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Staff Questionnaire

Did you know that Miyamoto has nightmares about Zelda? That Tarin was supposed to pop out of a treasure chest? That Totakeke has secrets he won't tell us? That Bucket…

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Early Teaser Footage Analysis

Qhimm's Cupcake comments on the following video showing very early teaser footage of Final Fantasy 7. Did we miss anything? 0:13 - Zoom from intro cinematic, different rendering of Midgar,…

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Debug Tests

A helpful little debug guy from Doubutsu no Mori on the N64. Thanks to Kaokan for providing the screenshots. Johnny B: This is a test for matching the sound with…

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In the Truck

Previously I posted the translation of a small, unused cutscene, originally included in Robert Seddon's Debug Room Cutscenes article. Now the full version of that scene has been found by…

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Scenario – Opening

We now present to you the early plot of FFX. The commentary of four members of the scenario team is included alongside sections that greatly differ from the final game.…

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Map Analysis Part 7

The 7th and final part of an analysis of all the prerenders found in Final Fantasy VII. Some of the text is too small to be seen without zooming in…

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Map Analysis Part 6

Part 6 of an analysis of all the prerenders found in Final Fantasy VII. Some of the text is too small to be seen without zooming in and some of…

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