Jewelry Master Twinkle – Special Interview
The following interview was retrieved from Arika's homepage. It was translated as a commission. For those unfamiliar, Jewelry Master Twinkle is a puzzle game. Jewelry Master Twinkle Series - Special…
The following interview was retrieved from Arika's homepage. It was translated as a commission. For those unfamiliar, Jewelry Master Twinkle is a puzzle game. Jewelry Master Twinkle Series - Special…
It's 2003 and Kazuhiro Aoyama, a former Konami programmer, discusses several of the company's famous NES titles from an insider's point of view. His statements were retrieved from Game Staff…
This June 29th, 2011 interview with Sunsoft composer Masashi Kageyama was conducted by Shun Arita of Cyzo. Kageyama composed the music for the little-known masterpiece Mr. Gimmick (also known as…
In this 2003 retrospective, the creator of the world-famous arcade title reveals unknown trivia concerning the game's development, details his influences, and elaborates on the challenges he faced during the…
The following is a translation of a March 3rd, 2009 blog post by Fuunoshin, retrieved from the site NESGBGG. The post includes excerpts from interviews with various game developers, with…
The following interview was taken from the official Marvelous: Another Treasure Island guidebook (ISBN 4-09-102565-X), published on Dec. 20th, 1996. The translation was commissioned by the members of the Marvelous:…
This August, 2011 interview with Sunsoft programmer Tomomi Sakai was conducted by Shun Arita of Cyzo. Sakai birthed the little-known masterpiece Mr. Gimmick (also known as Gimmick!), a NES game…
The following discussion between two early Konami programmers took place in 2003. It was retrieved from Game Staff List Association Japan, a Japanese website that, among other things, aims to…
The year is 2003 and Yoshio Sakamoto, in the middle of making Metroid: Zero Mission (a GBA remake of the first Metroid on the NES), shares his memories of developing…
The following discussion between two early Konami programmers took place in 2003. It was retrieved from Game Staff List Association Japan, a Japanese website that, among other things, aims to…