How Ura Zelda Became Majora’s Mask

On December 1st, 1999, Nintendo released a disk drive add-on for the Nintendo 64 known as the 64DD. Unfortunately, unlike its successful Super Nintendo predecessor, the BS Satellaview, the system…

Comments Off on How Ura Zelda Became Majora’s Mask

Commercials

Media kindly provided by Lavacopter. Commercial 1 Commercial 2 Commercial 3 Commercial 4

Comments Off on Commercials

Screenshots & Footage – 1995

Media kindly provided by Lavacopter. 1995 Shoshinkai The world's very first look at a Zelda game on the Nintendo 64. The game was built on a heavily modified Mario engine,…

Comments Off on Screenshots & Footage – 1995

Miyamoto Talks Zelda Once More

The Legend of Zelda: Ocarina of Time news, direct from the production area! The Zelda team chosen by Shigeru Miyamoto created Zelda 64 with surprising stubbornness! One part of that…

Comments Off on Miyamoto Talks Zelda Once More

Launch Party Pics

Introducing part of the staff through launch party pics. Names in order from left to right. These people made Zelda! Toshihiko Nakago, Supervisor Satomi Maekawa, Character Design Shigeru Miyamoto, Producer/Supervisor…

Comments Off on Launch Party Pics

Prerendered Backgrounds

The prerendered backgrounds of Ocarina of Time. As they were extracted directly from the Majora's Mask Debug ROM, this is their actual resolution. Smaller than we're used to seeing, but…

Comments Off on Prerendered Backgrounds

Miyamoto's Magic

The Legend of Zelda: Ocarina of Time news, direct from the production area! The Zelda team chosen by Shigeru Miyamoto created Zelda 64 with surprising stubbornness! One part of that…

Comments Off on Miyamoto's Magic