The following was translated by Patas. It has yet to be double-checked by another translator.
Era: | Game: |
The Era of the Great Voyage | Phantom Hourglass |
•The Adventures on the S.S. Linebeck
Link became friends with the fairy Ciela, Oshus’ companion, and earned the help of Captain Linebeck. They sailed across the ocean on board of the S.S. Linebeck.
After getting the clues that lay inside the Temple of the Ocean King by navigating through it little by little with the “Phantom Hourglass,” Link saved the spirits of power, wisdom and courage.
•The Ocean King and the Evil Phantom Bellum
Thanks to the power of the three spirits, Link managed to get on board of the Ghost Ship. Inside, he found Tetra, who had been turned into stone by the evil phantom Bellum because he drained her life force. Oshus then appeared and revealed that he was the Ocean King. The Ocean King acknowledged Link’s courage and asked him to defeat Bellum.
Sidebar
•The Temple of the Ocean King
A temple to worship the Ocean King, who watches over the sea. It was taken over by Bellum. The phantoms, Bellum’s emanations, clear any invader away from the temple.
•The Phantom Hourglass
It has the power to manipulate time. A necessary item in order to go further inside the Temple of the Ocean King.
•The Spirits of Power, Wisdom and Courage
They look like small fairies, but they have special powers, like detecting evil. The true identity of the fairy Ciela is the spirit of courage.
Bottom Bar
•The World of the Ocean King
A vast ocean divided into four areas. There’s no piece of land large enough to be called a “continent,” so the main element of this world is the ocean.