Prerelease Shots Part 2

Shademp comments on the differences between the final game and these Final Fantasy VII prerelease screenshots seen in an FFVII teaser that appeared in the May, 1996 issue of GameFan…

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Mario Development Notes

A few pages of Mario development notes that appeared in the book that came along with the Super Mario Bros. 25th Anniversary Collection, released for Wii on December 12th, 2010.…

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Prerelease Shots

Shademp, BrutalAl, and GlitterBerri comment on the differences between Final Fantasy VII prerelease screenshots and the final version of the game found on RPGamer. Special thanks to caitshiznit for bringing…

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Prerendered Backgrounds

The prerendered backgrounds of Ocarina of Time. As they were extracted directly from the Majora's Mask Debug ROM, this is their actual resolution. Smaller than we're used to seeing, but…

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Shigesato Itoi's Bass Fishing No. 1

I found this in Akihabara for 180 yen with the box and original documents. It was marked as used, but I'm not sure it has been. Here's some photos of…

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Pokémon Black & White

So, I've started playing Pokémon White, and I'm a little over halfway through. Here are my thoughts on the game so far. I'll try not to spoil any story elements…

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Miyamoto's Magic

The Legend of Zelda: Ocarina of Time news, direct from the production area! The Zelda team chosen by Shigeru Miyamoto created Zelda 64 with surprising stubbornness! One part of that…

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Beta Screenshots

SQUARE's PREVIEW 5 CHRONO CROSS Planned for release in winter of '99 PUSH O BUTTON START ©1999 SQUARE The dream of the planet repelled the darkness and birthed a new…

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Ultimania Interview – Battle Team

• Page 1• Page 2   We adopted a style ubiquitous to fighting games to calculate things like the bending of the joints. -----Chrono Cross's "Cross Sequence Battle System" ambitiously…

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